Apex Legends Season 8: Mayhem is in full swing, introducing playable character Fuse and the 30-30 Repeater. Both are welcome additions to Apex Legends, but not nearly as much as my favorite Season 8 additions: the brand-new locations on Kings Canyon.
Kings Canyon has had a rough go of it. Apex Legends’ original map has been destroyed and remade several times–it first suffered an invasion of leviathans and flyers when Crypto accidently destroyed the relay tower keeping the beasts at bay, then Loba caved in the facility beneath Skull Town and Thunderdome, and most recently, Fuse’s ex-friend Maggie blew up the mountains bordering the northern portion of the map. But this most recent case of destruction has been for the map’s benefit as it has fixed my longest-standing issue with Kings Canyon: it was too small.
See, Kings Canyon is Apex Legends’ smallest map. It already felt cramped in comparison to the much wider, far more open World’s Edge that was introduced in Season 3–so when developer Respawn decided to blow up Skull Town and Thunderdome in Season 5, leaving nothing but a giant crater where Apex Legends’ two fan-favorite landmarks used to be, it left the map feeling even smaller. The map wasn’t unplayable, not by a long-shot. But I do remember having a much better chance of experiencing a balance of quiet-loot-time and frantic-fight-time on World’s Edge in Seasons 5 and 6.
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