A crowd of people gathers to spectate. Everyone is smiling, cheering on the Pac-Man player as she rushes through a maze, evading ghosts in a quest for pellets and fruit.
The people aren’t in an arcade—they’re in a gallery at the Museum of Modern Art (MoMA) in New York City. Outside the gallery space, a screen worthy of Times Square flashes between the 36 video games in MoMA’s new exhibition Never Alone: Video Games as Interactive Design.
Paola Antonelli, senior curator of architecture and design at MoMA and one of the minds behind Never Alone, speaks with passion about the exhibit. “It’s a show about interaction design, and video games are some of the purest, clearest examples of interaction design,” she told me.
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