Ahead of the launch of Outriders on April 1 (pre-load and launch times have been released), publisher Square Enix and developer People Can Fly have detailed what players can expect to see come launch day. The game will be getting a Day 1 patch, as well as additional quality-of-life improvements for item management and cross-play multiplayer.
Square Enix writes that the hope is for the Day 1 patch to go live before the game does, but that there is a possibility that it will actually go live on April 1, and thus require a separate download from the main game. The patch is aimed at addressing bugs and the game’s sometimes uncomfortably severe camera shake during cutscenes. You can see the full notes patch notes below.
Outriders Day 1 Update Patch Notes
- Many bug fixes and improvements, with a particular focus on the latter sections of the game.
- Performance improvements for pacing/stuttering that was observed during the demo
- Camera Smoothing improvements for cutscenes and dialogues. This should reduce the camera shake that some players are struggling with
- Cutscenes/dialogues frame rate improvements
- PC cutscenes will have the option to choose from 30, 60, 90 and 120fps
- Xbox Series X|S and PlayStation 5 cutscenes will be locked to 60fps
- Xbox One and PlayStation 4 cutscenes will remain locked to 30fps
There’s also a post-launch patch in the works, which should go live in the first few weeks of Outriders’ release. “At this point in time we do not yet have a set release time for this patch as its release will depend on the amount of content we want to roll into it,” Square Enix writes. What’s currently scheduled to go live in the post-launch patch is outlined below.
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