You may have seen his videos floating around social media, relatively short snippets of him jamming out to groovy remixes of songs like Final Fantasy VII’s “One-Winged Angel” by Nobuo Uematsu. What Alex Moukala is attempting to do, he explains on Twitter, is normalize video game music to make the sounds he grew up with and was inspired by more accessible to the masses. His process: take a popular video game track, split it in half, send a funky bassline and catchy kick drum pattern through the whole thing, and crank the volume all the way up.
— Alex Moukala (@alex_moukala) February 2, 2021
In order to start the conversation of normalizing video game music, Alex started a YouTube channel a couple of years ago to upload the full remixes of his funky-fied tracks. He also uses his skillset as a self-trained composer and producer to analyze his favorite video game songs, which includes tracks like Devil May Cry 5’s “Bury The Light” and Persona 5’s “Last Surprise.”
But what does bringing video game music into the mainstream actually look like? Popular music award ceremonies such as the Grammys don’t include video game soundtracks for consideration and the revived MTV Video Music Awards killed the Best Video Game Soundtrack category in 2006, just two years after the celebration was originally established. The only other place where video game music is admired is in circles specific to video games, including shows such as the Game Developers Choice Awards and The Game Awards.
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