Capcom has been keen to trade on nostalgia lately, and next it’s Ghosts ‘N Goblins’ turn. This month saw the release of Ghosts ‘N Goblins: Resurrection, a new game made in the style of the classic, famously brutal franchise. In a period when unapologetically difficult games are more popular (and streamable) than ever, the retro revival could find an audience.
GameSpot spoke with producer Yoshiaki Hirabayashi and series director Tokuro Fujiwara about the upcoming project, via translator, about what sparked the idea and where Ghosts ‘N Goblins belongs in the modern gaming conversation. For more about how the game stacks up, be sure to read our Ghosts ‘N Goblins: Ressurection review.
What made this the right time to revive Ghosts ‘N Goblins?
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