In a sense, Apex Legends is not the same game that we reviewed back in February 2019–the roster of playable characters has doubled to 16, three full maps are in rotation, and several different modes (including ranked) are included. There’s also a story that’s delivered weekly via map changes and comics that have built the game’s lore. Additional features have been implemented, like clubs for players to join, cross-play support, and limited-time events. On top of all that, seasonal content introduces substantial meta changes, daily/weekly challenges, and rewarding battle passes, transforming Apex Legends into something greater.
And yet, despite these adjustments, the core of Apex Legends remains intact. It’s still a squad-based battle royale that encourages teamwork with an excellent ping system, where you begin each match picking from a roster of hero characters that possess unique abilities in order to fulfill different roles in battle. The core principles that made Apex Legends work so well back when it first launched haven’t changed over two years later.
All of which is to say, Apex Legends is still really fun and worth jumping into if you haven’t yet. And now you’re able to do so on Nintendo Switch. But just because you can play Apex Legends on Switch does not mean you should. This port works, but only in the loosest sense of the term; this is the worst way to play Apex Legends.
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